Showing posts with label Jim Zub. Show all posts
Showing posts with label Jim Zub. Show all posts

Monday, July 4, 2016

Cap's Comics - Figment 2 #5




Figment 2 # 5 “The Legacy of Imagination Part Five: Big Dreams” by Jim Zub and Ramon Bachs brings the latest chapter of Figment and Dreamfinder to a conclusion.  The Academy Scientifica-Ludicus is overrun by doubt thanks to Doubtfinder’s fear gas.  And Doubtfinder is able to battle Dreamfinder by pointing out the fear and doubt in all of Dreamfinder’s dreams.  Can Capri and Dreamfinder’s friends defeat the villain?  And most of all can there be a payoff for the cover and its mosaic of imagination creations?  The story does wrap up this chapter of Dreamfinder’s life, but Zub does not answer all questions and the next chapter is foreshadowed as Dreamfinder steps into his next adventure.

I will admit I liked Figment a little better than the sequel.  The prior story was more fantasy while this is more allegory and internal struggle to me.  I worry that this struggle was lost at times on the Between Kid.  But the Kid did ask to have me finish the tale and was eager to have it read.  And while not my favorite overall arc I did enjoy Figment 2 and find myself hungry for the next edition.

John Tyler Christopher Action Figure Variant Cove


But the big question is will these adventures continue.  The first issue for this series initially sold 20,551 copies according to the Comichron and debuted at 109.  But with this final issue only 7, 291 issues were sold with a ranking at 202.  I do feel some comfort that it was barely beaten by the 224th issue of G.I. Joe A Real American Hero while also beating out the very strong title X-O Manowar, a title I creatively enjoy.  Basically this final single issue sales does not tell the full story since this ranking zone does have strong titles.  But I do assume that much of the excitement over this title is direct single issue sales.  But in the end it may be trades that get Dreamfinder to share his next chapter.  On Amazon, the first trade is 235th amongst Marvel comics and Graphic Novels in sales.  And with it being a title you can sell in the parks and other Disney locations…well I have hope.  Because the story really does warrant a continuation of this Disney Kingdoms mainstay, so I hope. 

Figment 2 was a satisfying all ages story that the family enjoyed.  And yes I want these titles to continue!  They really do help me get my Disney fix as my visits to the park get further and further apart.  And it amazes me the Between Kid loves Figment, despite never enjoying his Epcot attraction! 

Monday, June 13, 2016

Cap's Comics - Figment 2 #4


Jim Zub and artist Ramon Bachs take us deep into Dreamfinder and all of his doubt in Figment 2 #4, "The Legacy of Imagination Part Four: The War Within."  With Dreamfinder and the Academy Scientifica-Ludicus possessed by doubt, it is up to Capri, Dreamfinder's modern relative, Figment and Capri's imagination creation Spark to face the doubt inside Dreamfinder to overcome the Doubtfinder.  Can Capri prove herself a hero and provide a "spark" in the darkness of doubt?

Spark is cute!  Okay, I am personally not a big fan of cats, sorry.  But Spark and his rhyming sayings are super cute and give hope in the midst of a time of darkness and doubt.  Some of Spark's rhymes also sound like Easter Eggs to the keen eared Disney fan!  And Carpi is an inspiring young lady, one that readers of all ages and genders can aspire to be more like in this time of doubt and fear.  The story at times feels more horror than fantasy, and despite being a fan of of horror I still liked this issue.  The Between Kid also enjoyed the story and kept the Between Kid's attention.

John Tyler Christopher Action Figure Cover


Sometimes all that is needed is a spark of hope...of imagination.  Capri faces Dreamfinder's deepest fears in Dreamfinder 2 #4.  The story combines horror with fantasy while still providing an all-ages romp that everyone can enjoy.  And I really look forward to finding out in the last issue Dreamfinder and Figment both defeat the doubt and make it home!


Friday, March 11, 2016

Cap's Comics - Figment 2 #3




All is lost.  The Dreamfinder is gone!  And in his place is the Doubtfinder has taken his body.  Figment goes on the run and finds himself a new dreamer, the formerly introduced Capri, who not only wishes to enter the school made famous by Blair Mercurial but also has a secondary connection.  Capri and Figment attack the Academy Scientifica-Lucidus to face-off against the Doubtfinder, finding a new ally on the way. 

John Tyler Christopher Action Figure Variant
Figment 2 #3 is the passing of the dreaming torch.  Dreamfinder is lost, and a new Dreamfinder is needed.  In this case Capri steps forward giving us a payoff to her earlier introductions.  And this young lady has a spark of adventure  merged with her dreaming.  She is truly a fine heir to Blair Mercurial which is made even better by the fact that she's not giving up on the original dreamer yet!

Jim Zub as writer continues to build the fun of dreaming and captures the spirit of the Dreamfinder character even while passing the torch onto a new hero.  Ramon Bachs includes some great Easter Eggs, including the redecoration of the Academy with some images that will delight Disney animation fans.  

Figment 2 continues to be fun adventurous all-ages adventure.  The use of Capri puts a strong female dreamer into the front of the story, but even young boys can cheer for this hero.  The story, while also being all-ages, is also dark and action-packed.  But one must remember while still in darkness there is hope and perhaps doubt can be overcome! 

Friday, January 8, 2016

Cap's Comics - Figment 2 #2


Jim Zub's Figment 2 #2 shows us a Dreamfinder struggling with doubt.  He has been plucked out of his time and all that he knows is now antiquated.  Additionally, he has failed to harness the power of imagination on a very public stage.  But Figment and Fye attempt to pick up their questioning friend.  They hope that a display of the power of imagination to the Academy Scientifica-Lucidus will put Dreamfinder back onto a path of confidence.  The display is not all that is hoped for and a new villain enters the story.  Meanwhile, another dreamer imagines a "Spark"!

Action Figure Variant

Dreamfinder is Captain America!  Dreamfinder is a man out of time and he is frustrated!  He wants to master the technology and learning found in modern times.  He struggles with not being left behind, even if that means turning his back on those tools he is most skilled with.  I think he probably has a list, just like Cap, of modern to-dos.  Dreamfinder wants to know that he can manage to remain intelligent and spry in this world.  It is both painful to watch and something that every adult can understand as we wish to feel confidant and competent in the world we live in.

I do love me some Easter Eggs.  And the Academy has a great one in Ramon Bachs' art.  It is the sort of tribute that gives chills to a Disney fan!

So far, Figment 2 lacks the excitement of Figment.  But to be fair these characters are no longer new.  And there is a dark shadow falling over our heroes.  Maybe a new Spark can conquer doubt!

Monday, September 21, 2015

Cap's Comics - Figment 2 #1


Blarion Mercurial and his sidekick Figment are back.  After saving London and seemingly disappearing, we catch up with our heroes moments after the shocking ending of Figment.  Can the newly minted Dreamfinder show others the power of imagination, or will rules and doubt crush our heroes' spirits?

John Tyler Christopher Action Figure Cover
As our story opens we are introduced to a young dreamer today who's ambitions are checked by rules.  She hopes to become a student at the Academy Scientifica-Lucidus USA, but it seems this dream is not to be.  Meanwhile, Dreamfinder emerges in our day in front of a familiar building.  This structure houses the new Academy Scientifica-Lucidus which has moved from London to the United States.  Figment and Dreamfinder explore, discover what some believed occurred to them after saving London and meet the staff.  Some of the staff are very familiar while others just have familiar attitudes.  The Academy is attempting to harness a new type of energy to power their many endeavors, and save the school, but Dreamfinder in his fancy Dream Machine offers another potential energy source...imagination!  Can Dreamfinder deliver and have old opinions changed about the power of imagination?

Jim Zub returns to write Figment 2 and it is clear that he enjoys the characters and theme of imagination.  If anything my biggest concern with the writing is a replay of Figment as the Directors in both books seem to share very similar opinions about imagination.  The time has just changed.  The art duties are taken over by Ramon Bachs, who's models are slightly different than the first story arc.  But honestly, it feels like the character models have been updated for a story taking place now instead of in the past.  So the art change feels really appropriate.  There are a number of Disney Easter Eggs, ranging from architecture to the Dream Machine to a mention of Medford.  They grab the Disney fan and challenge you to pay attention for whatever could pop up next.  Additionally, the story which appears to be about the power of imagination definitely has a Disney feel.  

X Atencio Imagineer Variant Cover

I did read this story aloud to the Between Tween and Between Kid.  They loved the story and the return of familiar characters.  And I think they would enjoy seeing Figment return on a regular basis.  Maybe this would be a good opportunity for a reoccurring limited series under the Disney Kingdoms label, helping to keep Dreamfinder and Figment fresh as kids and Disney fans crave their return.

Jim Zub brings us back to the story of Blarion (Dreamfinder) and Figment in Figment 2 #1 "Part One: Living Legends".  And the duo delivers as they evangelize the power of Imagination.  I am hopeful that this second series will be as well written and as praised as the first.  

At the moment, I have no doubts!

Friday, October 3, 2014

Cap's Comics - Figment #5



I can truly say that Figment #5's last page is one that delights.  As I read it to the Between Kids, because they fought about who got to experience it first and so a family read was the only way to break the tie, a large whoop of excitement rang out as we flipped to the last brilliant full page panel  with art by Filipe Andrade and colors by Jean-Francois Beaulieu.  It is a true payoff to the entire Disney Kingdom's comic series, one that will tickle even the non-comic Disney fan!

Jim Zub completes his origin of Dreamfinder and Figment in 'Journey Into Imagination Part Five."  Blarion and Figment return to London with Chimera and Fye in tow.  But London is now falling under the control of the orderly Clockwork Control and its robotic leader the Singular.  A physically, intellectually and spiritually changed Blarion has become someone new.  He is the Dreamfinder.  Dreamfinder uses his control of Dreams and his newly created Dream Machine to fight Clockwork Control for London, or Lon-don.  The cost of battling Clockwork Control in the end could be a high one, one that could lead some of our heroes starting a new journey.

Figment has been wonderful.  And I say that as a guy who does not obsess about Figment and Dreamfinder.  The Between Tween has fond memories of Figment from our last trip to Walt Disney World...over 5 years ago!  And for the Tween it has been nostalgia (yes I am aware some of you are shocked by this).  But for the Between Kid it has been an first introduction to Figment, which might lead to the question of where's Dreamfinder in the future?  And it is Dreamfinder that we get in this final issue, complete with the traditional model we would expect.  I am guessing that both will be tickled in the future when they find the Dream Machine hidden in Epcot!  Zub and his team have introduced a whole new batch of fans to this classic Disney characters.

As an adult Disney fan I find myself now placing Figment higher on my like list.  But that is an emotional response.  You see, I was able to share a comic book with my kids.  We all talked about the story.  I got to read it with them.  And I loved the excitement when I would come home with the newest issue.  This is a major win for a comic fan dad.  The fighting was appropriate.  The costumes were not skin-tight.  I got to share with my kids the fun.  And is not something that would have made Walt Disney happy?

At this time Disney Kingdoms has not announced the next journey.  I will say I think Zub and Andrade should be approached about another chapter!  Dreams are big and as endless as imagination.  And I feel there is more story to tell.  The Between Kids want more story.  And I want to share more with them.

Figment has been a major success in Betweenland.  I have discussed comics with Disney fans who do not read comics.  I got myself a pull list!  And I am just one of a few that would love to see and read more!

Friday, September 5, 2014

Cap's Comics - Figment #4


Alas friends, things do not look well for Blarion Mercurial, Figment or all of London.  In the last issue Blarion and company escaped the Sound Sprites, but their escape led them right into the Nightmare Nation.  And in this installment, our heroes face the consequences of entering a realm of bad dreams.  For each of our company the attack is very powerful and emotionally draining. Meanwhile in London the Singular and his Clockwork Army are enforcing order on London.  The consequences for disorder are very painful and I am guessing right now Chairman Illocrant wishes his imagination was not so orderly.  The issue ends with the reader wondering how and if Blarion and his friends, at least the ones that escape the Nightmare Nation, can free London from orderly control and bring a little chaos.

Let me first say the Between Kid is not a fan for things that are not Disney Infinity, Lego Marvel Superheroes or YouTube videos about those games.  But for Figment there were no complaints about settling down to read a book.  In fact this time I made my first pass on the issue with the Between Kid instead of alone.  The first significance is engaging a kid and getting them to leave their valuable video game research for a story about imagination!  Okay, the big deal is no complaints about reading.  But there is another significance.  The Between Kid has not seen Figment in any incarnation inside a theme park.  And the Between Kid likes Figment a lot.  Now I know a lot of Disney fans have enjoyed the title because it is extending the story of the beloved Figment.  But I think it is important to note that for some Disney fans this comic is their first taste of Figment, and they like it.

Yet again Jim Zub has presented a well written story.  And despite the fact that it is a "scary", we are talking about Nightmare Nation, it is still a strong all-ages story.  Honestly, it may be Figment's reactions as he faces this threat that may help kids feel less scared despite the fact the little guy is in danger.  I really enjoyed Filipe Andrade's art in this issue in representing the Nightmare Nation.  As each hero is tortured, I could imagine a booming voice to accompany the formations in the sky.  Sorry, I don't want to give it away.  But it is a very imaginative way to communicate dialogue in a story about a fantastic land of imagination.

I am ready for next month.  I want to see what Blarion does to save London.  I want to see how Figment functions on a grander scale in our world.  But what I really want to know is what is next for the Disney Kingdom's series.  If you told me another series of Figment was coming I would be very happy.  But I am also more than willing to try another park's based title.  But I really want this experiment to keep going...and maybe get us a yearly installment of Figment.

Yeah, so we have an older and more mature Blarion.  And he has to fight demons in a museum of strange things.  Yes, yes...and let's just keep the ball rolling!

Friday, August 8, 2014

Cap's Comics - Figment #3


From the sound of it, Blarion Mercurial is in some trouble!

Blair and Figment have been arrested by the Sound Sprites for making bad sounds.  The sprites have used their control of sound to create a net to capture the duo.  In their imprisonment they meet Fye the Flawed who has been arrested for his bad audio.  The trio must learn the rules of the game in the Audio Archipelago and imagination could be the key.  Meanwhile back on Earth, Chairman Illocrant and the Singular take steps towards bringing us all order!

The first two issues of Figment have gone to second printings, which I think is awesome.  I had to create a pull list at my local comic shop or I would not be getting the title.  And this is all great news and the title has been in the news a lot.  But I have noticed that the success of Figment may be giving the impression that this title is much more successfully than Disney Kingdoms Seekers of the Weird.  Let us do some comparison.  According to comichron.com, the first issue of Seekers sold an estimated 24,910 copies.  It went to second printing.  The first issue of Figment sold out and went to reprint with 12,735 copies.  So, Disney has created a demand by giving us a beloved character in a title with half the copies!  Now Seekers did see a big drop off, with issue #5 selling 7, 185 copies.   And perhaps this is Marvel's strategy of controlling the drop that naturally occurs in a mini-series month after month.  They are partially creating a demand by printing less than they did of Seekers!  Oh, and they have cut down the number of variant covers being offered!  Now, I personally do find this interesting because I feel like a little social engineering is going on.  But I want people talking about Figment, so I will just keep smiling and buying my copy.

Now the great news is I have read the first two issues again.  And both kids are excited to read this third issue.  The Between Kid who I read the first ones to, grabbed it and asked if we could read it now.  And I did get a little stressed out as I am looking at it as a collection not literature!  I love it, an all ages comic that all ages are enjoy while I am picking up a Disney collectible!

I found this story interesting and engaging.  Jim Zub continues to craft a story that makes me want to see what is next.  And I do feel like the spirit of imagination is bursting from the pages.  In fact at one point where imagination was needed, I found myself dreaming up options of what could come next.  And the youngest member of the Between Family wants to meet Blair's new and interesting friends as drawn by Filipe Andrade.

Figment #3 continues to be a win.  And I am anxious to see where the next installment of this adventure is going.  And maybe we might all learn to dream a little more while we dive in.

Friday, July 4, 2014

Cap's Comics - Figment #2


Would you like a copy of Figment #2.  If you do, good luck.  Marvel was sold out to retailers before the issue even hit the stands.  At least Figment #1 did not officially sell out until after its release date. Both issues are currently being reprinted, so you do have hope if you did not snag a copy yet.  I personally noticed that a major online retailer sold out before the release date.  I called my local comic shop which always has plenty of everything in stock, and found out they were done to one copy!  So I made the comic book lover step getting myself a pull list for the first time, and at the top is anything from Disney Kingdoms (Disney please take notice). Last month I had picked up copies for non-comics readers.  This month they were on their own!

Blarion Mercurial and Figment are falling.  Mercurial's attempt to turn mental power into reusable energy has instead ripped a hole in reality, and the two are falling, falling, falling.  The pair begin to explore this land that they reached through the power of imagination.  Meanwhile in London, Chairman Illocrant attempts to bring order to Mercurial's Integrated Mesmonic Converter, but something climbs out of the hole that our heroes fell through.  Meanwhile, back in the strange new land Mercurial and Figment make new friends and perhaps enemies.

Overall, this is an adventure story.  Our heroes explore and discover.  And the best part is that exploration includes Figment's infectious attitude.  He loves learning.  He loves this new place.  He finds it fascinating as everything is completely new in his short three day life.  How exciting it would be if we could capture some of his spirit.  I am not a Figment fanboy but I am digging him.  With Mercurial, I do not feel like he is Dreamfinder yet.  While Figment is curious, Mercurial is a little afraid.  He seems too conservative, perhaps the Chairman's desire for order is impacting him?  And if I could guess I would say a battle between order and chaos (or imagination) is coming.  And I am already picking my side.

There is a really cool element to this story that things that you cannot see have power and create imagination.  It is imagination that created Figment, and he is very alive.  He is more alive than many of us are!  But another peoples in this strange new land can create also with something that you cannot see but with a skill that most of us have.  Sometimes you do not need material to make matter! 

The Between Tween loves this.  The Tween was attracted to Figment and he was the Tween's in character. The Tween identified with Figment not understanding big words and the spirit of optimism. But best of all  I am reading and discussing a comic with one of my kids.  And it was the Tween who was most nervous that we would not get a copy of this issue!

This is getting crazy, this Jim Zub story has to be sold at Epcot!  It only makes sense.  Kids meet Figment on the ride and get to take his origin home with him.  I am not holding out for a Museum of the Weird addition to the Haunted Mansions after Disney Kingdoms Seekers of the Weird, but this comic and its popularity has to lead to some serious consideration to get Dreamfinder added back to the park.  Kids come, ride, read and then want to come back to meet their heroes.  Now this is a plan I could see happen!

I really hope Disney is storyboarding a sequel, because this is a hit.  And one of Disney's toughest collectibles to get hands on is a comic.  You cannot buy it in the parks.  You might be able to find it in your local comic shop.  Okay I am sure that you can find it on Ebay.  But as a comics and Disney fan this is what I have been waiting for, a Disney comic home run!

Friday, June 13, 2014

Cap's Comics - Figment #1

I'm not obsessed with Journey into Imagination.  There I said it.  You might think me a lesser Disney fan for saying it but it is true.  I have never and will never see Figment and Dreamfinder in their glory.  I enjoyed the book From Dreamer to Dreamfinder, but I am not really the target Disney fan that Marvel and Disney are trying to reach with Disney Kingdoms second comic offering Figment.

Figment #1 written by Jim Zub with art by Felipe Andrade introduces us to Blarion Mercurial, a young man with some facial hair that we could imagine eventually sprout into Dreamfinder hairy greatness.  Mercurial works for the Academy Scientficia-Lucidus in 1881 London and has been charged with discovering new forms of energy.  He creates the Integrated Mesmonic Converter which makes energy from brain power.  However, his employer doubts his creation and threatens to send him back into the arms of his childhood poverty.  In experimenting with his machine he unlocks his own memories and imagination, re-introducing himself to an old friend!  In the final pages his experiment is interfered with and he begins a journey that looks to shape the young man.

Disney Original Figment Variant Cover

Here just let me say it, I liked it!  Figment was a well-written, beautifully illustrated tale that I felt achieved exactly what it wanted, part one on a heroic adventure of discovery.  I liked the 19th century setting and found the art a good mix.  I have heard many say the previews had a steampunk look.  But I felt like the steampunk aspects, like a owl like helmet, were not forced but were a natural part of the story set in our world.  And even though I am not in fanboy love with Dreamfinder or Figment, I found myself feeling connected to Mercurial.  And I could not help but hear Billy Barty's voice when Figment spoke.  I thought it was a huge success with my only major criticism being a lack of creator credit for Tony Baxter and Steve Kirk.


Tom Morris Imagineer Variant Cover 


What I am really enjoying about this Disney Kingdoms series is the all-ages aspect of a comic.  This line is not bloody and something that I can share with my kids.  And the Between Tween really likes Figment from a past trip to Epcot.  The Tween also came to connect to Mercurial, and I do wonder if we should consider this story canon for the origins of Figment and Dreamfinder.  And the Tween really liked the fact that Mercurial blew some stuff up!

I joke around with my local comic shop guy quite a bit.  So when he saw me put down three issues of something called Figment he began to tease me.  I noted it was Disney, which lead him to fly to the shelves to pull a copy for another regular who buys all Disney!  And he quit teasing me realizing that Figment is a beloved pop culture icon.  He did not realize what he had when the title went out!  Why three?  I was buying two for none comic fans!  I hope Marvel is taking note that some non-regular customers are buying these books.  

The Tween said it all with, "That's it, you can't stop me there."  Figment was really enjoyable and I look forward to next month's installment!  This is the sort of title that makes me realize all the fun that Marvel can have with Disney's characters and not just how much fun Disney will have with Marvel's!